

Bally continued releasing pinball machines under their name, whilst Midway continued to develop and release video arcade machines under their name. The complete merging of these three companies is a very long history which happened in stages over time, starting with Bally's acquisiton of Midway in 1969. When branching out into Pinball, Williams were at the forefront of changing and shaping pinball more into what we know it as today.Īll three companies have long individual histories, but the pinball giant from the 90s actually came froma conglomeration of all three into one single corporate entity. Williams was started by Harry Williams in 1943, and began life manufacturing fortune telling machines, and electromechanical games aside from pinball. Midway on the other hand were founded in 1958, and began by producing primarily slot machines, and did not attach their names to pinball at all. They continued on to become big players alongside Gottlieb and Williams in the Electromechanical era of pinball machines, and continued going strength to strength in the early solid state era of pinball machines. Of the three companies, the oldest established company is Bally Manufacturing, founded at the start of 1932 to make amusement machines such as pinball machines and slot machines. Below is a brief history to how the company was founded. Medieval Madness, Cirqus Voltaire, White Water, The Getaway, Funhouse, The Addams Family, The Twilight Zone and many, many others all were Bally, Midway or Williams machines, and are now some of the most fondly remembered pinball machines ever made. The company released almost too many hits to count. Having raised to such fame in the 80s and 90s, people are often curious as to "What are Bally, Williams and Midway Pinball Machines?". Bally, Midway and Williams were truly the titans of pinball in the 1990s, and were almost solely responsible for taking pinball into its 'golden age', where gameplay was at the forefront of their development, innovation was key, and the games themselves seemed to almost get better and better with every release.
